initializing system

Art / Retail / Events

We design the interactive systems behind spaces people remember.

Dasaki Studio is an art-tech consultancy — we build the kinetic installations, sensor networks, and spatial software that turn a room into an experience.

SYS.01 — About the studio

Dasaki Studio is an art-tech consultancy for interactive systems — we sit between artists, engineers, and the brands that hire us to make a physical space respond to the people in it.

Founded by a small team of technologists and installation artists, we build the layer between hardware and feeling: motion sensors that trigger light, retail fixtures that react to touch, stage systems that listen to a crowd. Every project starts as a question about behaviour, not a spec sheet.

We work directly with in-house teams — creative directors, store designers, event producers — carrying a project from first sketch through fabrication, software, and the week it actually has to work live, in public, without a technician standing by.

47Systems shipped
12Cities installed
9 yrsStudio history
6Core disciplines

How we work

  • Discovery & behaviour mappingWk 1–2
  • Prototyping on the studio floorWk 3–5
  • Fabrication & system buildWk 6–9
  • On-site install & live tuningWk 10
  • Handover & monitoringOngoing
SYS.02 — What we build

Six disciplines, one integrated team.

We don't hand a project off between departments. The same core team designs, codes, and installs — so the system that ships is the one that was actually tested.

01

Interactive Installations

Kinetic sculpture, responsive light, and sound systems built for galleries, lobbies, and public commissions.

SensorsMotion
02

Retail Experience Systems

Fixtures and storefront tech that react to shoppers — from touch-reactive displays to fitting-room software.

FixturesRFID
03

Event & Stage Technology

Show control, crowd-reactive visuals, and live-triggered lighting rigs for launches, festivals, and tours.

Show controlDMX
04

Spatial Software

The custom control layer underneath every install — device orchestration, scene logic, and remote monitoring.

FirmwareDashboards
05

Brand Systems for Physical Space

Translating a brand's visual language into materials, motion, and interaction rules a fabricator can build from.

IdentityMaterial
06

Prototyping & R&D

Short, fast engagements to de-risk an idea on the studio floor before it becomes a budget line.

WorkshopsPOC
SYS.03 — Selected work

Recent systems, live in the field.

A sample of installations across galleries, storefronts, and stages — filter by the world it was built for.

Responsive light sculpture titled Tidal Field installed in a gallery atrium
Art — Installation

Tidal Field

Touch-reactive storefront display for a flagship apparel store
Retail — Storefront

Threadline Window

Crowd-reactive stage lighting rig at a product launch event
Events — Stage

Launch Signal

Interactive fitting room mirror with gesture-based controls
Retail — Fitting Room

Mirror Protocol

Sound-reactive suspended sculpture in a public museum lobby
Art — Public Commission

Lower Frequency

Festival main stage with generative visuals synced to live audio
Events — Festival

Groundswell Stage

SYS.04 — Get in touch

Tell us what the space needs to do.

Send a brief, a sketch, or just a problem you haven't solved yet. We reply within two working days with next steps.

Studio

Valencia HQ — by appointment

Response time

1–2 working days